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UX & UI design  •  branding •  marketing


This concept, despite its presence on several different forms of media, lies on an application (1) that promotes the accessibility of therapy through Virtual Reality.

With it, the main focus of this app was to promote a healthy environment for mental growth within the app, mostly towards people that show difficulty to attend a regular therapy session - physical, social or even monetary problems, for example. The user would be able to not only talk with regular people but also verified therapists, and would be able to get a fully personal experience featuring functions like weekly goals, customizable spaces or mental health checkups.

Through the use of a soothing color palette on the app’s identity (2), and the simulation of curated virtual spaces, the user is incentivized to relax far away from their daily stresses

To sustain this project, a small marketing campaign
was created, featuring a series of posters (3) and
a website (4).

2023
Adobe Illustrator 2023, Adobe Photoshop 2023, 
Blender 3.0.1, Figma, Oculus Meta Quest 2.
Group Project: David Peeters, Gonçalo Borlinha, 
Inês Lapão, Miguel Armada

Try them out:  app  |  website


(1)
(2)
(3)
                            (4)